AI Insights · Timothy · April 2022
Top 5 Disney Games Performance in Poland Q1 2022
Discover the performance trends of the top 5 Disney games on a unified platform in Poland during the first quarter of 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Disney games in Poland showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is an analysis of each game's metrics.
MARVEL Strike Force: Squad RPG saw its weekly revenue peak at around $18K in late December but experienced fluctuations throughout the quarter, with a notable dip to approximately $6.7K in early March. Downloads started at 859 in late December, dropping to a low of 267 in late February before rebounding to 1.1K by the end of March. Active users showed a slight downward trend initially, from 5.4K to 4.2K by late February, but then increased to 5.1K by the end of March.
Star Wars™: Galaxy of Heroes maintained a relatively stable weekly revenue, fluctuating between $5.9K and $11.6K, with a peak in early February. Downloads remained steady, ranging from 652 to 911 throughout the quarter. Active users showed minor fluctuations, starting at 68.7K in late December, peaking at 71.3K in early February, and ending the quarter at 68.6K.
Marvel Contest of Champions experienced a significant drop in weekly revenue from $12.3K in late December to approximately $1.8K in mid-January. Revenue then saw a gradual increase, reaching around $5.2K by the end of March. Downloads followed a similar pattern, starting at 1.9K and dipping to around 1K before ending the quarter at 1.4K. Active users remained relatively consistent, fluctuating around the 6K to 7K range.
MARVEL Future Fight had a modest weekly revenue, peaking at $2K in mid-January and then experiencing a decline to around $555 in mid-March before recovering to $1.3K by the end of the quarter. Downloads started strong at 1.5K, peaked at 4.4K in late January, and then decreased significantly to around 450 by March. Active users showed a slight increase from 14.8K in late December to 17.6K in late January, before stabilizing around the 12K to 13K range.
MARVEL Puzzle Quest: Hero RPG maintained a low but steady weekly revenue, ranging between $607 and $1.2K throughout the quarter. Downloads fluctuated modestly, starting at 290 and ending at 228, with a peak of 347 in late January. Active users remained relatively stable, hovering around the 600 to 800 range.
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